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| template<class T> T*vector( | long | Columns | )[inline] |

char* a=vector<char>(11);is nearly (see code) identical to:
char* a=new char[11];You may use <em> free_vector </em> with default argment to deallocate memory allocated to this structure, alternatively you can use the more traditional C++ approach: <tt>delete[](..)</tt>
| Columns | The length of the vector. |
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| template<class T> T*vector( | long | Columns_start | |
| long | Columns_end | )[inline] |

#include <codecogs/array/vector.h> int main() { double *a = Array::vector<double>(1,10); a[1]=23.4; a[10]=56.7; Array::free_vector(a, 1); int *b = Array::vector<int>(20,30); b[20]=4; b[30]=5; Array::free_vector(b, 20); return 0; }
| Columns_start | The first addressible index. |
| Columns_end | The last addressible index. |
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| template<class T> voidfree_vector( | T* | Vector | |
| int | offset = 0 | )[inline] |
delete is most situations.
The opposite of this function is <em> vector </em>| Vector | is the 1D data structure to delete. |
| offset | is the original offset to the first element in the array, if not zero (default=0). |
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